Tag: Product Releases

  • Introducing A.R.C.H. — Core Operations

    中文版本(繁體中文):按此閱讀  中文版本(简体中文):按此阅读 Over the past few posts, I’ve talked about some of the ideas that shaped A.R.C.H. I’ve written about why I keep gravitating towards investigation games, what I look for when designing timeline anomalies, how I ended up with a system-neutral RPG and the thinking behind the Protector specialisations. Today, I’m pleased to finally…